The Blog Glatisant

OSR Guide for the Perplexed – Questing Beast edition

There’s a questionnaire going around the blogosphere. In an attempt to get this blog going again, here’s my take:

1. One article or blog entry that exemplifies the best of the Old School Renaissance for me:

Goblin Punch’s essay on OSR-style challenges was the thing that really solidified in my mind what it was that I loved about OSR games.

2. My favorite piece of OSR wisdom/advice/snark:

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3. Best OSR module/supplement:

Probably the Hot Springs Island books. They aren’t perfect, but they take so many advances that the OSR has made over the last decade and wrap it all up in one place.

4. My favorite house rule (by someone else):

The one that I’ve used the most is probably Shields Shall Be Splintered.

5. How I found out about the OSR:

I don’t remember. I most likely stumbled onto blogs like Last Gasp, PDnDwPS, and Jeff’s Game Blog while looking for ways to reinvigorate my RPG games.

6. My favorite OSR online resource/toy:

The links to wisdom, hands down.

7. Best place to talk to other OSR gamers:

Google Plus, for now.

8. Other places I might be found hanging out talking games:

Twitter, Reddit, YouTube.

9. My awesome, pithy OSR take nobody appreciates enough:

The most important attributes of a GM are speed, impartiality, and decisiveness.

10. My favorite non-OSR RPG:

The one I probably had the most fun with was the Faserip Marvel system.

11. Why I like OSR stuff:

I like having my problem solving skills challenges while in weird and unpredictable situations. I’m also a sucker for great worldbuilding, and no one does that better than the OSR.

12. Two other cool OSR things you should know about that I haven’t named yet:

Troika! is a planescapesque fever dream of wonderfully flavorful classes and a distinctly British sense of humor. A Thousand Thousand Islands has some of the best writing and art I’ve ever seen in an RPG product, and details a super-refreshing non-western setting.

13. If I could read but one other RPG blog but my own it would be:

I’m going to say Last Gasp Grimoire, but I try to never miss a post from Necropraxis, Goblin Punch, False Machine, and Cave Girl’s Game Stuff.

14. A game thing I made that I like quite a lot is:

Maze Rats, currently game of the month on Reddit. You get a complete OSR game and toolkit in a single pamphlet you can print out at home. I needed a game I could hand out to my 5th grade players, so I made it.

15. I’m currently running/playing:

Tomb of the Serpent Kings using Knave.

16. I don’t care whether you use ascending or descending AC because:

What’s there to care about?

17. The OSRest picture I could post on short notice:

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2 Comments

  1. Sarah

    Simulators are useful simply because they demonstrate which
    portion the gamer has an error.

  2. DM Theseus

    I came here unencumbered. I’m leaving with ten tabs open.

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