The Blog Glatisant

Month: February 2019

How I plan to keep up with the OSR post G+

23245f5a35bdc2ed34d977cfa0404e27I’m unlikely to be using MeWe much. It’s not terrible, but it’s basically G+ without that platform’s best features. Also, I’m very much enjoying the shift to the blogs.

I’ve started using Inoreader to keep up with the OSR blogosphere. I plugged Ram’s OSR OPML into it and was set to go. I sorted the blogs into best and the rest, check in on the best every day, and skim the rest when I feel like it. It’s been incredibly freeing. The stuff I’m reading is as good as it ever was, it’s longer, more thoughtful, and by commenting on the post itself rather than on a separate platform the conversation stays focused and gets archived more permanently. It’s also motivated me to start writing posts in response to stuff I like, which is something I’ve never done before. To be honest, I’m enjoying this mode of discussion more than G+ in some ways. Also, the regular “OSR News” posts on Dreams of Mythic Fantasy keep you updated on everything you need to know.

If I want to just chat casually about the OSR I use Discord, usually either the OSR server or the DIYRPG one (which features an incredible 24/7 Gygaxian Democracy mill). That one is still semi-private, so I won’t be posting a link. I enjoy having long-form discussion and informal chat on two separate platforms.

The /r/rpg subreddit is good for getting the word out about new products but not so great for discussions. The range of assumptions and play-styles is vast, so you inevitably have to restart from ground zero explaining your approach every time you get into a discussion. The OSR subreddit is more focused but it’s never really felt like home. The brand new artpunk subreddit (not sure if it’s open to the public yet) looks to be the place to talk to the NeOSR/Adventure Game/Hipster DnD crowd, so I check in there periodically, but at the moment it looks like its biggest use will be to post the best new blog posts.

I’ve been posting more on Twitter recently, but that’s mostly to keep my Questing Beast followers updated on what’s going on with me and to reshare other OSR posts. There isn’t a lot of OSR conversion on Twitter and overall I think that’s fine. It’s a really anxious, high-strung platform.

Conclusion: BACK TO THE BLOGS! Get Inoreader or Feedly up and running, find a post you enjoy, write a response, and tell the original poster about it. 

If you want to contact me directly, my email is questingmaps at gmail.

Milton Dice: A transparent dice pool system

Here’s a fun dice pool system. I’ve tested it and it works fine. There was a discussion about it at one point on Michael Prescott’s G+ feed, I think, but now that that’s going away I want to preserve it somewhere. Someone else (maybe Michael) started calling it Milton dice so now that’s what it’s called.

  1. Your attributes and your skills give you a number of d6s to roll.
  2. The GM sets a target number to hit.
  3. Roll those dice.
  4. Add up the results on all the dice, but 4s, 5s, and 6s count as 0s. (So for example, you roll 4 dice and get 1, 1, 3, 4. Your total is 5 because the 4 counts as 0, and you just add up the 1, 1, and 3.)
  5. If your total is equal or greater than the target number, then you succeed.

What’s cool about this system?

  1. By only counting 1s, 2s, and 3s, each die has an average result of 1. This is because 1+2+3=6 and there are six sides on a die. It makes things really easy to calculate. If I’m rolling 5 dice, then my average result is going to be 5. Likewise, setting target numbers is easy. A TN of 5 will probably be hit by a character rolling that many dice. It has a pleasing transparency that a lot of dice pool systems lack, as Luka pointed out. The odds are a little funky in the 1 or 2 dice range, but it evens out nicely after that.
  2. You only have to add up 1s, 2s, and 3s, which makes the addition really fast.
  3. You can distribute 6 points around a d6 in other ways, like make 1 and 2 be worth 0, 3 and 4 be worth 1, and 5 and 6 be worth 2, but that gets confusing without custom dice. This uses the pips the dice already have.

Adventure Game vs OSR

Image by Ma-Ko

Image by Ma-Ko

Here’s a bit of an epiphany I had today. If I had to sum up the kinds of games I like to play in a single term, the term I’d like best wouldn’t be Old-School Renaissance, or Dungeons & Dragons, or DIY RPG, or even roleplaying game, but “Adventure Game.”

OSR Game: The term OSR often implies that the game is compatible with early DnD, which is often not the case for what I play and something I don’t really care about. Of course, to many people OSR means a style of play, but the term itself doesn’t really give you any indication of what that is. There’s too many steps from saying the term to getting someone to understand exactly what I mean by it.

D&D: Too imprecise and doesn’t exactly capture the kind of game I want, especially given the variety of ways the people play it now.

DIY Game: While I’m a big believer in DIY, it again doesn’t cover the style of play, only how people interact with it. There’s lots of people hacking games apart and reassembling them, but that’s no guarantee that I’ll like it.

Adventure Game: The term “Adventure” does a lot of heavy lifting for a single word, and covers the vast majority of what I enjoy.

  1. It implies authentic peril and the possibility of loss.
  2. It implies strangeness, travel, the unexpected, and the confusing.
  3. It implies variety and an episodic structure, a picaresque rather than a novel.
  4. It implies cleverness, ingenuity, and cunning rather than a bloody slog.
  5. It implies characters like Conan, Luke Skywalker, Elric, Hellboy or Fafrd.
  6. It’s short, simple, and isn’t obscure. Episodic-high-stakes-open-ended-lateral-problem-solving-fantasy-game might be more accurate, but good luck with that catching on.
  7. It evokes (in my head) a game that’s simple, unpretentious, and focused on fun at the table.

The argument over what to call the experimental, non-traditional side of the OSR is a bit silly, but good name goes a long way, and a clearer label than “OSR” for what we do here could make a big difference as we move into the post G+ phase of the movement, especially since books from this scene are finally starting to capture the public eye in a big way.

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