The Blog Glatisant

Month: November 2016

Where’s Waldo books as Die Drop Table Compendiums

If you need quick ideas for random NPCs and encounters, just open to the relevant page of a Where’s Waldo book and throw some d6s at it. Make the die result how favorable the encounter is to you. Martin Handford’s done all your work for you.

For example: Town Encounters

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Western Encounters

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Musketeer encounters:

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Tavern encounters:

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Random treasures

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Random banners:

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And so on and so on. Almost every page of those books are useful for ideas. Even anachronistic ones can be easily re-themed into some thing suitable.

And for more random tables than you can shake a goblin’s dismembered leg at, download Maze Rats and never run out of ideas again.

You want cities? I got your cities.

I just found the Paper Towns subreddit, which I’m convinced is one of the best RPG resources I’ve ever seen. It contains hundreds of high-quality paintings and drawings of ancient and medieval cities – just print them out and write a key over them or a random table, and you’ve got yourself multiple sessions of content. Players think completely differently when they can actually see the layout of their surroundings and can plan accordingly. Here’s a few of my favorite maps below.

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Great little port town. The details in the whole harbor/fort complex look especially interesting.

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The elevation in this one is great, as are all the ways around the rooftops and the twisting roads.

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Diocletian’s palace is basically begging to get robbed by some murderhoboes in the dead of night.

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I love how concrete and specific this one is. You get encounter hook ideas just looking closely at it.

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